- Activision Confirms AI Use: After months of speculation, Activision admitted to using generative AI for some Call of Duty: Black Ops 6 assets, following backlash over irregularities in in-game artwork.
- Microtransaction Concerns: Fans discovered AI-generated assets in paid bundles, raising transparency issues as Activision retroactively added an AI disclosure on Steam.
- Industry-Wide AI Debate: The gaming industry faces growing concerns over AI replacing artists, with reports suggesting layoffs at Activision Blizzard as AI integration expands.
Activision has officially confirmed its use of generative AI in the development of Call of Duty: Black Ops 6, following months of speculation and criticism from fans. The controversy began in December after players noticed irregularities in several in-game images, particularly a Zombie Santa loading screen that appeared to have an extra finger—an issue commonly associated with AI-generated art. This revelation sparked concerns about the extent to which AI was being used in the game’s design.
The backlash intensified when another image used to promote a Zombies community event depicted a gloved hand with what seemed to be six fingers and no visible thumb. As scrutiny increased, players identified additional questionable artwork in paid bundles, fueling allegations that generative AI was being used without proper disclosure. This led to calls for transparency, particularly regarding assets sold for real-world money through microtransactions.
In response, Activision updated Black Ops 6’s Steam page with a vague AI disclosure stating that generative AI tools were used to develop some in-game assets. However, this statement did not specify which assets were AI-generated or to what extent AI played a role in the game’s visual design. This move aligns with Steam’s recent AI disclosure rules, which require developers to indicate when AI-generated content is included in their games.
Concerns over AI usage in gaming extend beyond Black Ops 6. A recent report from Wired highlighted that Activision had previously sold an AI-generated cosmetic in Call of Duty: Modern Warfare 3 without informing players. The cosmetic was linked to the Yokai’s Wrath bundle, which cost 1,500 COD Points—roughly equivalent to $15. This revelation came amid widespread layoffs at Microsoft-owned Activision Blizzard, with reports suggesting that 2D artists were being replaced by AI tools.
The increasing reliance on generative AI in the gaming industry has drawn criticism from both players and developers. Ethical concerns, job losses, and the quality of AI-generated assets remain key issues. Some companies have attempted to explore AI-driven game development, but early experiments, such as Keywords Studios’ AI-only game project, have demonstrated significant limitations. As the debate continues, the gaming community remains divided on whether AI can enhance creativity or if its use signals a troubling shift for artists and designers in the industry.