- EA to lay off approximately 670 employees, constituting about 5% of its global workforce
- Decision to discontinue development of future licensed intellectual properties (IP), including Star Wars and Marvel games
- Strategic shift towards prioritizing internally owned IP, sports, and online communities, with plans to enhance creativity and capitalize on market opportunities
EA is set to lay off approximately 670 employees, constituting about 5% of its global workforce. CEO Andrew Wilson addressed staff, citing the industry’s rapid evolution and shifting player preferences. Notably, EA disclosed its decision to discontinue the development of future licensed intellectual properties (IP). This move affects ongoing projects such as Star Wars and Marvel games, including titles like a third Jedi game, Black Panther, and Iron Man. Additionally, EA has decided to cancel Respawn’s Star Wars first-person shooter, announced the previous year but not yet fully unveiled.
Wilson outlined a strategic shift towards prioritizing internally owned IP, sports, and online communities. While specifics regarding discontinued games were not provided, EA has already announced the closure of two mobile games: F1 Mobile Racing and MLB Tap Sports. The company aims to enhance creativity, foster innovation, and capitalize on significant opportunities in the gaming market.
The layoffs will primarily impact support teams, although some developers will also be affected. EA intends to transition affected developers to other projects wherever feasible. The restructuring process is expected to conclude by early next quarter, with Wilson acknowledging the challenges and uncertainties it brings to dedicated employees. The company pledges to support affected staff through this transition with care and respect.