Is the most anticipated game of the last decade finally breathing again after a flatline? Riot Games has injected new life into its troubled massive multiplayer online project by hiring a heavy hitter from the genre’s biggest rival. Raymond Bartos, a former producer for World of Warcraft, has officially joined the team developing the League of Legends MMO. This move signals that the project, once feared to be stuck in development hell, might actually see the light of day.
• Raymond Bartos joins Riot Games from Blizzard
• The move renews hope for the League of Legends MMO
• Bartos previously produced World of Warcraft
Development on this title has been nothing short of chaotic since its announcement five years ago. Riot co-founder Marc Merrill previously admitted the team pressed the reset button back in 2024 to return to the drawing board. Fans were left in limbo when former executive producer Greg Street warned there was no guarantee the game would ever ship before he departed the company entirely in 2023. This new hiring spree suggests a shift from conceptual stalling to active production.
• The project was “reset” in 2024
• Former executive producer Greg Street left in 2023
• Hiring suggests the game is back in active production
Bartos is not stepping into the fray alone as he reunites with former Blizzard colleague Orlando Salvatore. Social media posts confirmed his excitement to pair up with his long-time duo partner once again to deliver value for players. The producer noted that given their shared track record on World of Warcraft, the team expects to move rapidly from day one. His specific job title as senior game producer serves as definitive proof that the MMO remains a priority rather than a shelved concept.
• Bartos reunites with colleague Orlando Salvatore
• The duo aims to move fast based on past experience
• His official title confirms the MMO is still alive
The stakes are astronomically high given the pedigree of the intellectual property involved. League of Legends launched in 2009 and transformed the gaming landscape by popularizing the multiplayer online battle arena genre originally inspired by Warcraft 3. It has since spawned a massive ecosystem including the digital card game Legends of Runeterra and the critically acclaimed Netflix series Arcane. An MMO allows players to inhabit this rich universe rather than just fight in it
• League of Legends pioneered the MOBA genre
• The IP spawned spinoffs like Arcane and Runeterra
• An MMO would allow open-world exploration of the lore
This recruitment drive coincides with reports of a broader revitalization effort across the entire franchise known internally as “League Next.” The initiative aims to overhaul the visual aesthetics and technical backend of the core MOBA to modernize the experience for the next decade. While the MMO remains a separate entity, these parallel investments demonstrate that Riot is fortifying its Runeterra universe on multiple fronts. Gamers must now wait to see if this veteran talent can finally turn the long-promised virtual world into reality.
• “League Next” aims to overhaul the core MOBA
• Visuals and tech infrastructure are getting an update
• Riot is investing heavily in the entire franchise future
Via: IGN





















